Tuesday, July 17, 2012

Skill Boosting Probability

A lot of people are asking whats the best way to enhance to get from one skill level to the next.

These charts represent the probability percentages of increased skill level (left 1st column)  using each rarity type of card (top 1st row).

This chart was translated from one of my Japanese game sources. So far, I found any discrepancies. 









9 comments:

Zuks said...

Wow I can't believe I haven't thought of this until now... Invite cards! (which are panning out to be cheaper than DQs) do a 4-0 Evo un maxed Luci SSR and look what u have, an Evo boost in SSR category. I'm def going to try this tomorrow to see if it works. ;)

Lou R said...

Ive experimented with using cards /w skill levels higher than lvl1 to enhance.

They tend to raise the percent chance for the skill enhance.

examples raising a Skill 2>3 on an SR

Raising my SRare with skill 5 HR: 40% chance.
Raising my SRare with skill 3 HR: 26.7% chance.
Raising my SRare with skill 2 HR: 20%

With a baseline 13.4% chance for a HR to raise an SR 2>3 it seems that for every level the enhancing card has in this scenario it adds a 6.7% chance.

Zuks said...

Yes that is an excellent point! Glad u brought that up

Unknown said...

Can you tell me how much is a skill level 3 max inugami worth? Thanks!

Zuks said...

All price check questions need to put in the price checker option above. Ty.

brough83 said...

Ok take wallbusters. Like Ares. Does wall damage increase as skill label goes up?

Zuks said...

yes they go up, but only by 1%.

Don't quote me on this but last time I used Wallbusters, I remember the following: Any cards busting a wall go down by approx 90% if I remember correctly. Ares, Master Gunner, and Golem increase that 10% wall hit by 25% of that 10%. then 1% more for each skill increase.

brough83 said...

Same with point boosters like princi?

brough83 said...

Same with point boosters like princi?